![]() It took me several game-hours before I got the hang of it, and I still get my ass kicked.Īrtillery and CAS are your lifelines. They are playing it right, you just don't have the hang of it yet, given the steep learning curve. The whole game revolves around "camping" if you put it that way. What you call camping in a mountain is in reality a well defended position. Now, do I have it completely wrong and is the game really supposed to be played like that? Is this considered as a common flaw? Is this exacerbated by 10v10 games? The last similar game I played online was World in Conlict, and things in multiplayer seemd a bit "balanced" as it didn't have a deck system, but players were each given a role instead. So let's say I found this a bit dull, especially as I love playing with armor. Any attempt to push forward is rewarded by more artillery, any unit that's out of cover just becomes a target for artillery. People hardly fight at all, and instead camp the nearest moutain/forest/building and shell eachother with artillery. According to Steam I've played for 17 hours so far, most of that mainly in multiplayer, but mainly in 10v10 games.Īnyway, my experience so far has been a bit of a let down. ![]() After the last Steam sale I decided to check Red Dragon, which I had been interested in since its release. This is a fan-run community, we are not affiliated with the creators of the Wargame Series. If you just want to share a video of yours every now and then you do not need to ask for such permission. please contact the moderators and ask for permission beforehand. Go to /r/combatfootage OR /r/MilitaryGfys for specific content.Ĩ) No advertising without moderator approval.īefore you advertise a discord channel, tournament etc. This includes Warchat screenshots.ħ) Combat footage is allowed if loosely connected to wargame. No threats or suggestions of harm, racial, sexist, or homophobic slurs will be tolerated. Guides and game commentary are welcome.ģ) Dank Memes are allowed, within reason.Ĥ) Any images must be hosted on a reputable image hosting site, no shady sites please.ĥ) Any off-topic content will be removed at the mods discretion.Ħ) Be civil. ![]() Any post or comment containing that content will be deleted and the user will be banned.Ģ) No posts involving "Let's Plays". Wargame: Red Dragon Extensive Video Tutorialġ) Do not talk about obtaining pirated versions, cheats, trainers, hacks or any other game breaking programs. New to Wargame? Check out /r/wargamebootcamp Game GuidesĬoalition Strengths/Weaknesses cheat sheet Get your military porn right here - database with every single unit from the game: Īll new h-h-hot beta units on pics in one place: Įven though Eugen Systems is a small studio they are bro as fuck: they release free DLCs (known simply as "content patches" in the better times), balance patches and they generally listen to community.Everything you need to know about the Wargame series. That's right! "Steeeeelth" planes in this beach! ![]() Wargame Red Dragon once again stretches the limits of the RTS genre, including: dynamic and tense gameplay that demands strategic vision and depth a spectacular and realistic visual experience new features such as the warships and maritime units a perfected dynamic campaign system and much more. Wargame Red Dragon retains the same core game mechanics that have made the series so successful, but the action leaves Europe for the first time and moves to a conflict in Asia between 19. The series quickly became a new reference point in the RTS genre, beginning with European Escalation, and then its direct sequel, AirLand Battle. Wargame Red Dragon is the 3rd title in the spectacular Wargame series of real-time strategy games created by Eugen Systems. ![]()
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